Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Lutetium

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Lutetium
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  • The end of another Master Plan

    There wasn't a "I already finished all the skills but used the free rebirth potions and double exp days to grind up total levels and level up pets" option but that was my experience with the last few master plan events.

    It's refreshing to see a post about making progress instead of demanding nerfs here on the forum though. Congratulations on all of your stat gains and character progress, it's an amazingly satisfying feeling after putting in all the work on skills and talents when monsters that use to be tediously tanky start to become 1 shot fodder and several minutes are shaved off of your clear times and those previously impossible feeling tasks start to become something within your grasps, it's something a lot of games don't have now days and I hope every Mabinogi player will get the chance to experience, the feeling of your efforts being truely rewarded, well, games that provide that are a dying breed this is one of the few that's left despite a lot of it's flaws.

    I hope everyone enjoyed the event and was able to make lots of progress like OP. G24 part 2 is on the horizon with some even more challenging fights than part 1 waiting to test your character progress :)
    Sai
  • The REAL Reason Why Black-Hats Target Nexon, etc.

    Habimaru wrote: »
    As I recall, every computer has a «back door» that was designed right into the very CPU themselves (a literal «hardware» back-door), thus making it unnecessary for a news-media-aligned black-hat to have been a former employee to be able to bypass the various security checks and balances (but that is another topic for another time as I'd need to find my supreme-court case-reference or other reliable source of information which would prove that hardware back-dooring is not a joke

    Why would you need a supreme court case reference to prove that IME (Intel Management Engine) is a hardware backdoor? It's already well known and the NSA's disable switch has already been dug up. Similar functionality is also built into Intel network interface controllers, so avoid those as well.
    Of course theres reason to believe many of the baked in hardware vulnerabilities in Intel's processors are backdoors or results of backdoors as well, others are simply the result of modern processor design and are present in processors from AMD, ARM, and IBM as well however so until internal Intel documents come out confirming they're backdoors it's better to air on the side of "it's incompetence".

    The rest of your post sounds like schizophrenic-tier rantings though to be honest, theres no black hats going after Mabi it's just skiddies packet editing because Devcat lets the client do too many things it shouldn't and the server isn't designed with security in mind and just lets it through, eg the blackrobing epidemic caused by packet editing to remove other player's head equip item from their hidden inventory and use it as a camping kit, causing the character data to be considered corrupted due to missing that equip and there being no graceful fail/fallback programmed in, that specifically has been fixed for some years at least (2012? idr, whenever GMBoo was around). Video games being scapegoated for the world's problem by the media is nothing new, before that it was dungeons and dragons, rock music, etc. people who don't understand something need a simple target to blame for things, but I made this post to clarify CPU hardware vulnerabilities not discuss philosophy and human nature.
    GretaLiberatepawcalypse
  • Buff life skills to have continued viability

    This thread needs more attention, the "Fantasy Life" is 98% combat right now and 2% making highball caters before you do combat because they add flat max and bypass cater being subject to the tiny 1500 stat cap.

    We need way more craftables, especially clothing, hats, gloves, and shoes as those sort of items are almost exclusively low poly items from G1 or locked behind gachapons, why did we put so much effort into weaving and tailoring just to be unable to craft a cute dress? At the very least adding a few hundred new Tailoring patterns for some of the newer clothing would be nice.

    Weapon crafting could use a LOT more weapons akin to the Revenant and Perseus lines with their skill boosting set effects, but they could be more varied and have different advantages and disadvantages for different use cases to allow more interesting builds for example; A Shuriken that boosts the charge speed and reduces the cooldown of Shuriken Charge and boosts the duration of Shadow Bind but also reduces the AoE of Kunai Storm and removes a mine from Explosive Kunai's count. A Gun that adds a splash damage to Flash Launcher and cuts it's cooldown and boosts the range and target cap of Bullet Storm but reduces Shooting Rush AoE and raises it's cooldown. But on the other hand weapons specialized with the inverse effects could also exist, making a larger demand for crafting these various weapons along with having a side effect of making combat play more interesting.

    Farming skills could also become a thing, allowing players to grow new food items to augment the cooking and catering skills or new crafting materials like cotton to further enrich weaving and tailoring, or maybe even something like growing magic imbued vines to use as a bowstring to create a new bow with magic craft, and replace the horrible Taillteann farm system along with adding more potential homestead content and maybe even a reason to add some farmland into the barren wasteland that is Iria as well, perhaps even having a commerce-like system for selling crops in different towns which could unlock special items from NPCs depending on how many of a certain material or product the players have sold in that town, perhaps unique food dishes from each chef NPC or unique clothing from Tailor NPCs to give them a bit more "life" as crafters as well as the players.

    Those are just a few ideas off the top of my head though, I hope more people will contribute to this thread and maybe we can get some actual attention from Devcat giving them ideas.
    KensamaofmariArrived
  • Server Merge

    Red_and_Pikachu_Artwork.png
    ...
    HuwDragoolfireLeineiSherri
  • Server Merge

    Tarlach folks always did have an ego of an abnormal level.

    Nah not ego, just results, first server to beat feth elite, first destructive robe, first secret soluna (that rng failed and only achieved 70% completion). Even those aside it's still mostly Tarlach people I see actually doing endgame content, there are a few unfamiliar names dotted in here and there though with +Mari and +Ruairi stamped on their gear still.
    It's all perspective now of course, you could just as easily say Nao was the first server to do those things now, and even throw in a completed Soluna that failed to sig (rip), all us Bear tribe, Loli tribe, and Emoguy tribe members are all Tiddymonster tribe now and we're all bound together by having Summer 08s a decade before *NEW*tribe.
    Radiant DawnSherri