Archmagick wrote: »>complex gameplay
>spam WM, AR or magnum shot to win (with food glitches that let you get 999 dex)
>spam elf magnum to win
>spam golems to win
>spam WM to win except you ignore most of your enemy's armor
this was all before genesis btw.
People who say that Mabi's combat used to be more balanced simply didn't have enough knowledge of the game to know what was busted or not.
The spam bots get blanket-banned two or three times a day, but new ones show up and replace them like 10 minutes later. It's an endless game of whack-a-mole; the only solution is to deal with the supply and not the suppliers.
The problem here is you pick on legit players more than the bots. That said, I think shadow-mission gold could use a re-balance. Have the longer, tougher missions give more gold while the super-short missions give smaller rewards. (Like, why do Their Method and Shadow Cast City not give better rewards? That doesn't make sense to me.)
4. Make seal stones in Uladh continent a weekly reset thingy so everyone can get a chance to break them for titles and journal achievement once a week. No more people trying to break it so it's there permanently just for the attention.
But I kind of like that they're permanent. Not because I have one, but because I think it's cool that people have left their marks. Almost like it's part of the game's history. I don't know. They feel like heroes of old, or something. I don't like that I'll never get the achievement though.
I think that's the true thing we should really fix in Mabinogi next; figuring out how to break that cycle and keep hard things hard. Not just by adding insta-death skill monsters and omega HP.
I would want a fix to stop people from complaining about everything.
Elf problems.