Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

Iyasenu

* Entry A * Entry B

About

Username
Iyasenu
Joined
Visits
9,819
Last Active
Roles
Member
Points
24,265
Badges
27
Posts
2,887
Birthday
October 31, 1991
Personal Quote
Golden Experience Fruit!
About Me
Yo!
  • I want to be a Paladin again ;~;

    It would be neat if they had such a functionality.
    Maybe one day.
    A change like this would also go well with a revamp to how these transformations work. (like not making them title-based so you wouldn't be averse to using them just to have them replace the useful bonuses from your normal titles)
    FluoretteBronzebreak
  • Glyphwrighting- More Glyph Effects

    There are a decent amount of effects you can achieve through Glyphs, but there can always be more!
    Whether it's something useful or something just for fun (and at the risk of diluting the pool of Glyph effects...), there could always stand to be some more possible Glyph effects.
    Now, I can't think of everything, but here's a few ideas:

    Glyph of Massiveness- Increases the character's model size
    Shrinking Glyph- Decreases the character's model size

    These effects would probably be cast-on-self, and affect the character's height, sort of like you can see in some miscellaneous instances in the game, like failing a Freestyle Jam, or a Mini Potion, or other such things.

    Some other silly visual effects could be kind of fun.

    Glyph of Afterimages- Leave behind after images occasionally, similar to the effect you get when teleporting using stuff like Final Hit/Final Shot
    Sulfurous Glyph- Appear to be Sulfur Poisoned
    Toxic Glyph- Appear to be Poisoned

    They're not useful, but just for fun similar to the Suspicious Whispers effect, so at least there's a precedent for these kinds of effects.

    Then some other things, like affecting life skills maybe

    Glyph of Mastercraft- Increases Production Quality
    Glyphs for Blacksmithing/Tailoring/Handicraft/Weaving/etc Success Rate- Increase success rate of the relevant skill
    Gatherer's Bounty Glyph- Increases Chance of gathering an additional item
    Speedy Gatherer Glyph- Decrease gathering time
    Gatherer's Eye Glyph- Increase Gathering Success Rate

    The gathering effects would be similar to the reforge effects of gathering speed/bonus chance, but I decided to make them general rather than make individual glyphs for, like, Mushroom Gathering or Hoeing.
    Then I went in the opposite direction with the production success rate glyphs. Since the reforge-counterparts are skill-specific, I kinda went with that.
    Though I do think making THOSE general as well would help mitigate the dilution of possible glyph effects. (The RNG of Formulating effects needs all the help it can get, after all)
    The quality glyph is a bit of a tossup. There's a reforge effect for Tailoring, but not Blacksmithing, and Carpentry has both Min/Max Quality reforge effects, and then the weirdness that is the random rolls of MC/Engi. My idea is just a general Quality Up, similar to the enchant, but eh...
    Anyways, I just thought it was a bit weird that life skills were seemingly left out almost entirely of Glyph effects.

    And I guess if there are useless effects like Meditation Regen Rate Increase, there could also be dumb life skill glyph effects, just to round out the pool of useless effects for Life Skill Glyphs. Maybe like Rest Effect Up or Campfire Duration or something. (or we could just prune such useless "useful" effects altogether. Who would use a Meditation Up glyph when they could just use a place-on-ground MP recovery glyph that can affect you AND party members)

    Well, I can't think of everything, and I'm not sure if all my ideas hold water, so list some of your own ideas for glyph effects!
    Fun effects, useful effects, whichever! I just feel that Glyphs could use a bit... more!
    Schmol
  • Altam Special Dialog G25 (SPOILERS)

    I just saw that, too. xD
    I saw the extra dialogue last time, and I was surprised that was still the case this time around as well.

    I love this kind of stuff!
    CrimsọnRadiant Dawn
  • Community Livestream - G25 Hypernova: Eclipse

    So to paraphrase, we're getting G25 Part 1 this Thursday, Part 2 will come later, so this coming update won't have the stuff like the Pragarach Technique or the Magigraphy Talent. Part 2's probably going to come in 2021, maybe January or February or something.
    Hope it's not too long of a wait in between parts.

    Next, it was acknowledged during the stream after a chat member brought it up, but they're aware of the recent pet summon lag issues affecting many players. It's being looked into, I hope it gets resolved someday soon.

    Also, the Bingo event has daily tasks to get sticker packs, but due to how the event works, it's hard to fully blackout the Bingo board, so the Wings for a 4-time blackout aren't gonna be likely without a lot of good luck. The same can be said for even the two/three-time blackout prizes like the outfit selection box, but the outfits also have a random chance of dropping from the gift box you get for each bingo line.

    And finally there's gonna be a new gacha. So that'll probably have an announcement page go up within the next few days.

    Did I leave anything out?
    Katherz
  • Community Livestream - G25 Hypernova: Eclipse

    Heh, talking in the third person!

    See ya there, lookin forward to the Generation update.
    KensamaofmariWolfsinger